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Chirp
2022 · Web · Ad platform
Web platform for serving ads on the US market. UX/UI at Bravo Systems / Propel Media.
Aleksandar Žeželj — Senior Product Designer
12 years of experience— still starting with why.
The harder a decision is to undo,the stronger the evidence should be.
Until November 2026,Senior Product Designer at OddBytes, Los Angeles.Now looking for the next team worth joining.
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Senior Product Designer
Senior Product Designer with 12 years of solving complex problems with polished, neat, data-backed solutions and deliverables — balancing what the business needs against what the person using it actually wants.
Solid history of complementary work with other experience designers, developers, stakeholders and business leaders. Comfortable leading cross-functional teams, and comfortable going to bat for the user in a boardroom — most of the work is deciding what to leave out.
Product design experience
12+ years, discovery to delivery
A finding counts when it survives seven checks.
Interviews, prototype tests and behavioural signals, synthesised into assumptions, risks and the next thing worth learning.
Complex requirements in, one clear path out.
User flows, information architecture and interactive prototypes across e-commerce, subscription management, admin tools, social platforms and 3D configuration.
Every pixel of a button is a decision. This one is yours — press it.
Responsive interfaces, design systems, reusable components and brand identities, from early concept to working product.
Users, the business and engineering pull three ways. The work is keeping them on one heading.
Led UX/UI from discovery through delivery. Proposed clearer UX/UI responsibilities and recurring peer reviews to raise the whole team's design work.
Principles
Ten rules I work by
The harder a decision is to undo, the stronger the evidence.
Commitment
Validation is a threshold, not a promise of certainty.
Validation
The decision sets the bar.
The bar
Start with the biggest unknown, not the next stage.
Risk
Look for what repeats, what holds, and what doesn’t fit.
Pattern
Quantity matters less than what reduces uncertainty.
Signal
Decision-ready means known enough, not certain.
Threshold
Trust it. Read it. Decide. Locate the risk.
The square
Every piece of evidence has a home: desirable, viable, feasible.
Value
Evidence gives the next move a name.
Next move
Learned on real products. Sharpened at Gardner Expedition Co., 2026.
Apps
Five apps, concept to shipped interface
Travel social network. A UX and UI case study for a new way of travelling and of talking about it. iOS and Android.
Shopping assistant. Discover products, find the best price, and build a personalised shopping experience. Lead UX/UI. iOS and web.
Restaurant assistant. Smarter discovery of meals, and better communication between guests and staff. Web, Android and iOS.
Social network for extreme athletes. Share achievements, measure them, and find people with the same obsession. Built in Ionic.
Community app for managing members and races, tracking revenue and sorting data. Android and iOS.
1/5
Web & platforms
Four platforms, and what they had to carry
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2022 · Web · Ad platform
Web platform for serving ads on the US market. UX/UI at Bravo Systems / Propel Media.
02 / 04
2021 · Web · CMS
CMS for the national agency of New Zealand — tracking members, data and revenue.
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2021 · Web · CMS
Community CMS tracker. Managing members and races, tracking revenue and sorting data.
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2020 · Web · Presentation
Web presentation for a group providing support and training for pregnant women.
Branding
Thirteen names, and what the work was
Career
roles since 2014
Brand identities for 18 clients, plus web presentations.
Graphic design and technical support.
Branding and product design for food products.
Product design and lead UX/UI on the Vihor app.
Interviews and prototype tests with the athletes it was built for.
Vihor PRO: a social network for extreme athletes. Share and measure achievements, find people with the same obsession. Built in Ionic.
Interviewed athletes and tested prototypes with them; the users decided what made the cut.
UI components and UX for Ionic applications.
Led UX/UI for a 3D furniture configurator built in Unity.
Prototypes in front of real users, then interviews: the flow followed what they struggled with, not what we assumed.
Chirp: UX/UI for an ad platform on the US market.
Eureka: co-led a shopping assistant for iOS and web. Discovery, best-price search, personalisation.
User interviews and prototype tests on both.
End-to-end product design with product managers, engineers and QA, in a hybrid US/EU team.
Interviews and prototype tests turned into user needs, assumptions and priorities; experiment variants refined through feedback.
AI practice
How I work with it
A bad question asked faster is still a bad question.
It widens the field. I set the limits.
It argues back. It doesn’t get a vote.
It does the typing. I read every version.
What ships, and what happens after, is mine.
In daily use Claude, Claude Cowork, ChatGPT, Gemini, Perplexity, Cursor, v0, Lovable, Midjourney, Firefly, Runway.
With the team Figma, Jira, Confluence, Slack, Mixpanel.
Fig. 05 The briefSheet 01 / 01
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